GR: All RT: Approx. 11 min. Ea. Titles: 64

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Darwin and Newts are back at it again! Through their fantastic escapades, discover and experiment with early learning science and engineering principles while exploring the natural wonders around their incredible home in New Zealand. Outdoor play, hands on experimentation and FUN are at the forefront as Darwin and Newts use their trike, zipline and waka to navigate their world and face each new challenge with imagination, perseverance and lots and lots of giggles.

Darwin’s Big Air
Darwin wants to get big air on his BMX bike, so Heni and Newts help him practice! 

The Wobbly Way Home
Darwin and Newts use balancing skills and teamwork when they have to take a shortcut home before it gets dark.

Babycritters Club
When Heni runs a dance for all the local animals, Darwin and Newts mind their babies and learn about their habitats and what they eat. 

Mirror Mirror 
When Darwin brings home a mirror, Kea sees her reflection and falls in love with her new friend.

The Whole Tooth
Darwin and Newts go on an adventure to match a lost tooth to its owner.

Bee Good
Darwin and Newts are on a boogie-dancing mission to help a baby Bee find her way home. 

The Bare Bird Bath
Kea’s bird bath keeps running out of water, and after investigating the problem, Darwin and Newts discover that the water is evaporating in the sun. 

Rip Roaring Roller Coaster
Darwin and Newts build their own roller-coaster and learn how trains stay on track and how you can loop the loop.

Wapiti's Wheely Good Waka
Darwin and Newts are preparing their waka for summer, but when Wapiti turns up in a wheelchair, they have to find a way to make the waka more accessible.

KiwiFruit Valley Christmas
When a Christmas Eve storm wrecks the festive preparations of Darwin Newts and Heni they remember how important their friendship is and work together to create a Christmas celebration that may not be perfect but is full of aroha. 

Star Catchers
Darwin and Newts learn about star constellations when they go on a nighttime adventure with Wapiti and the other nocturnal creatures.

Space Invaders
Darwin and Newts board the rocket ship Tuhura and explore the solar system, learning a little about each of the eight planets along the way.
 
Chasing the Sun
Darwin and Newts try to find out where the Sun goes when it sets and learn what is really happening when the Sun “moves” across the sky.

Kiwifruit Valley Flower Show
Darwin, Newts and Heni compete in the Kiwifruit Valley Flower Show and have to get creative when things don’t go to plan.

Rock Around the Clock
While admiring the sea life in an ocean rock pool, Darwin & Newts discover that the water level is lowering. They try to stop the leak to save the creatures but learn that they did not need to worry.

The Frog in the Fog
A heavy sea fog rolls in while Darwin and Burpee are on the island, so Newts and Kea need to build a lighthouse to help them navigate the waka home.

Lighting Up the Sky 
Darwin and Newts build solar-powered lights to help them feed an injured kiwi in the forest.

The River Race
Darwin, Newts and Heni compete in a river race using rubber band boats, but when Newts’ boat zooms off in the wrong direction, they have to work out why.

The Underground Wonders
Darwin and Newts explore a cave system and discover there’s a whole other world underground, with a river, rock formations, and an array of amazing creatures.

Burpee and Keas Balloon Adventure
Darwin and Newts solve the problem of finding out how far things are apart by using a balloon-camera to take an aerial photo.

Whodunnit
When Darwin’s precious Toki goes missing, he and Newts become detectives for the day to find it.

Super Sub Adventure
Darwin and Newts turn their waka into an underwater submarine to have fun with their dolphin friend Opo.

The Great Garden Disaster
When Heni leaves Newts to take care of her garden for a week, Darwin and Newts must figure out why some of the plants are not growing so well.

The Bake Mistake
In a fierce cooking competition, Darwin and Newts learn about the importance of yeast in order to make things rise.

Rainy Day Fun
After a day of mud sliding, Darwin, Newts and Heni have to problem solve when heavy rain endangers some of the Kiwifruit Valley creatures.

Paper Plane Rescue
Darwin & Newts learn about the different shapes of paper planes and then help Heni rescue Burpee from the top of a tree.

Surf's Up
Surf's up in Kiwifruit Valley, and Newts is determined to learn to surf like Heni. But one day the waves are huge and the next day they're gone and the kids have to figure out why.
 
Tipsy Toppling Wobbly Crane
When a raging river moves the bridge, Darwin and Newts must learn about counterweights so they can build a crane to reach out and retrieve it.

Disappearing Duck
When Heni organises her charity duckling river race, Darwin and Newts discover an underwater stream.

Darwin and Newts Go Flat Out
Darwin and Newts have a fun but fair football game after discovering that their football pitch is tilted and figuring out how to fix it.
 
Orange Power
When the battery on Darwin’s torch runs out just as he needs it most, he uses the power of oranges to get it working again.

Goodbye Deer Friends 
When Wapiti’s eel friends get trapped on their journey downstream, Darwin, Newts and Heni use hydropower to help them on their way.

Pollution Solution
When an oil spill happens out at sea, the kids come up with a plan to save the sea animals of Kiwifruit Valley.

Sheepy Gets a Haircut
When a friendly sheep turns up in Kiwifruit Valley, Darwin and Newts have to figure out what to do about her very woolly coat.

Hive Got a Problem
Darwin & Newts follow a bee to learn why it is visiting flowers, and when the hive gets disturbed, they build a new beehive for Heni’s garden.

Jet Powered Zipline
Darwin and Newts enlist Heni’s leaf blower and some science to make the zipline go faster.

Windy Weather Watching
Darwin and Newts build a wind speed-and-direction measuring device to warn when the rain is coming.

Time After Time 
When Darwin gets lost in his work, Newts comes up with a plan to help him keep track of time.

Darwin and Newts Eggcellent Adventure
Darwin and Newts find a mysterious egg on the beach and try to find out who it might belong to. They discover it is a sea turtle egg when the whole beach hatches at once!
Ski You Later 
Darwin, Newts, Burpee, and Kea set off on a cross country skiing adventure to visit a glacier and learn some cool science along the way!

Newt's White Birthday
Just when everyone seems to have forgotten, the creatures of Kiwifruit Valley give Newts her most magical birthday ever.

Tricky Pictures
Darwin and Newts think they are on the trail of a giant bird until they realise it is a visual illusion

Natures Got Talent
When disaster strikes just hours before their big performance at the Kiwifruit Valley Music Festival, Darwin and Newts have to find new ways to make music using creatures from nature

A Fright to Behold
Darwin & Newts celebrate Halloween by trick or treating with their forest friends.

X Marks the Knot 
When a message in a bottle washes up on shore, Darwin and Newts must use their knot knowledge to follow the trail to some pirate treasure.

Connect with Tech
When rain prevents Darwin & Newts from holding a ‘show and tell’ day, they use the Internet to connect with their forest whanau remotely.

Kiwifruit Valley Rescue Team
When one of their friends gets hurt, Darwin and Newts form the Kiwifruit Valley Rescue Team to help in an emergency.

Heni’s Chicken Coop
When Heni’s new chickens take over her garden, Darwin and Newts come up with a plan to keep everyone happy

An Oldie but a Gooey
Darwin and Newts meet Pupu Rangi’s grandma, Kuia Gooey, and discover there’s so much that our grandparents can teach us.

Whale of a Time
Darwin, Newts and Heni look after and re-float a whale that has become stranded in the bay.

Brain Drain
When Darwin qualifies for the Kiwifruit Valley Brain Games finals, he studies to exhaustion, and learns that our brains work best well-rested.

Flight of the Godwits
When Newts needs instructions on how to film the godwits migrating, but Darwin is stuck in the treehouse, they build a series of listening mirrors to keep in communication.

Kiwifruit Valley Cross Country
When Darwin’s camera breaks just before the Kiwifruit Valley Cross Country, he has to come up with a new way to take photos of the big event.

Spring Into Action
Inspired by a sleepover at a friend's place, Darwin & Newts build a trampoline prototype before building a larger trampoline.

A Test of Metal
Darwin and Newts use a metal detector hunt for Darwin’s watch and discover a beautiful sea grotto.

Save the Sandbank 
Darwin and Newts restore an eroded riverbank by using a trebuchet to transport sand.

The Big Stink
When Darwin and Newts smell something odd wafting through the forest, they discover a geyser and hot pools, and learn how they work.

Darwin’s Big Dig 
Darwin and Newts go on a big dig adventure to find dinosaur bones.

Save The Takahe
When Heni’s new kitten almost catches a flightless bird, Darwin and Newts decide to turn the island into a bird sanctuary.

Inside The Earth
Inspired by digging at the beach, Darwin and Newts hop on board a drilling vehicle to explore the layers of the Earth beneath their feet.

The Big Old Kauri Tree
Darwin Newts and Heni work together to protect the big old kauri and keep it healthy.

The Weight of Things 
Darwin and Newts figure out by trial and error how to tell which can contains Heni’s kitty’s catfood.

Penguin Rescue
When an iceberg brings an Emperor Penguin and his egg into the Bay, Darwin and Newts help him get home.

Three Two One Blast-Off
Darwin and Newts build a three-stage rocket to send a camera high above the clouds to photograph Matariki.

 
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